Tuesday, September 23, 2014

Animated hand


So...we did hand animations in 3D Animation class, aka my second year of Digital Media.

It turned out...okay. I know I'm being picky, considering this is my first armature animation, but the joints are a little messed up and I didn't really give myself the time to try and fix it. I suppose that could be a recommendation that I'm giving myself if I had to do this again: give yourself more time to fix the joints for when they bend and/or figure out how to fix them. As far as successes on this project go, I'm happy with how it did turn out for my first time animating armatures. I like how it looks when it's not bent or anything and I like the end, when it's making the rock and roll hand symbol.

I think this project reflects what I've learned so far, considering we're only a few weeks into the school year. So far we've only learned how to make armature rigs and now animate them, but only for a hand.

I know it's not perfect, but hey...I'm still only an armature...hehe...modelling humor...